I think the reason is that the collision markers in the stages have some bugs in them.īarriers, Armco, Walls, Fences, Hay Bales Signs etc. Unfortunately the game still goes crazy now and again and sends the car into outer space, nothing i can do about this. ![]() Hitting a hay bale head on at 80Mph is going to hurt! as are electricity poles etc will now affect the car much more than the default game.Ĭrash physics are now much stronger and the crash dynamics are more realistic. Raised the centre of gravity up slightly as I think v.5 was a little to low.īarriers, Armco, Walls, Fences, Hay Bales Signs, Ditches etc. The default game has the centre of gravity set to the very middle of the car. The standard version installs exactly the same as previous versions of my mods.įixed Physics Mods not selecting correctly in certain circumstances.Ħ0Hz Lock mod will no longer try to force full-screen rendering.Īdjusted the front to back centre of gravity to simulate the correct weight distribution on the front engine cars.įront engine cars are now a little more nose heavy. I have also included a separate v7.0 Standard version that does not have the snow texture mods and the exhaust mod for people who do not want these mods. To be able to swap car textures and add the exhaust mod we now need to extract more of the PKG files.īecause of this mod installer v7.0 Texture Mod version will now require 23 Gigabytes of free space and a complete game folder backup.ĭon't worry, once the PKG files have all been extracted the mod installer will then remove the PKG files and give back the hard drive space. Helpful if you forgot what mods you last used.įor safety I have now added a "check disk space" routine to the initial mod installer, the mod installer will not start without the required amount of free disk space available on the drive where the WRC 8 game is installed as this is very important for the extraction process.įor safety the mod installer will now not install files if it detects that the game is running in the background and will give you the option to close the game to continue. The installer will now remember your previous mod selection. (multilingual)Ĭhanged the mods list to make it easier to read. Updated the in game credits page to include thanks to some of the forum members here.Īdded a reminder at game start up to check the screen resolution and refresh rate. You can now use the keys: Page Up & Page Down to scroll through ReShade presets. Removed the "Skip" button showing in the stage introsĪdded the option to restore all intro movies using the mod installer Lowered the brake light brightness (only the emitted light when you push the brakes)Ĭhanged headlight bulbs to 6500K (They were 8500K in v6.0) Small changes to the in car brightness shader fix The over bright in car camera fix and windscreen dirt level mod can now be selected separately I have only made a slight increase but you should notice a big difference when using the gears to slow the car down when off the throttle.Ĭontrolling the car using the throttle should now also feel more realistic.ģ versions, Sim-PLUS, Sim-PLUS+, Sim-PLUS++Īdded the option to remove the sun rays / god rays I always felt that the default engine braking was not strong enough. Increased engine braking on all cars all mods (off throttle engine braking) More pops each time up to a maximum of 15 More pops each time up to a maximum of 10 There are 3 versions, each with a variation so that you can choose which combination you like.Įxhaust pops active higher in the rev range ![]() Windscreen, Car Body, Car Lights, Car Wheels, Car Tires The Mod changes the snow dirt textures applied to the: The car will now not look like it has been in a deep freezer by the end of a snow stage. This Mod will change the dirt build up textures that are applied to the car during the snow stages. Use in combination with any of the Sim-PLUS impact mods for a real challenge. If you thought you knew every stage, think again I think that the developers tamed the gravity to "dumb it down" for console players. Steering will go light on crests of hills and on parts of the stages it didn't before. You should hear the car wheels and engine fighting for grip as the wheel move over the rough stage surfaces. You should now notice every little lump, bump and imperfection in the stage surfaces. Uses the same main physics and grip mods as the previous Sim-PLUS but changes one setting of the gravity. ![]() It can be installed over top of previous versions of my mods
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